Jackbox Fan Spotlight: House of Darkly

Jackbox Fan Spotlight: House of Darkly

When we started releasing images of the dolls of Trivia Murder Party 2, we couldn’t help but notice a House of Darkly tweet around that time teasing a new plush being created featuring a button. Our whole office shared the tweet in Slack wondering, “Could it mean that House of Darkly is creating a plush about The Believer?!” We hoped and crossed our fingers and lo and behold:

This is one of the many reasons why we love House of Darkly so much. You can check out more amazing House of Darkly creations at her website here. Read on to learn more about one of our favorite fans!

  1. When did you first hear about and/or play Jackbox Games?

I started with You Don’t Know Jack (the first one) when it came out; I have a vague memory of seeing a blurb about the game in a magazine, probably MacAddict which I used to read cover-to-cover. I have conferred with my older brother and we’re pretty sure we bought it in an actual brick and mortar store, either Electronics Boutique or CompUSA. I played it pretty compulsively, against him, my mother when we could rope her in, and just solo. None of my classmates knew what I was talking about. I was deeply obsessed (little has changed, including my cries of “argh” when it was going to be a gibberish question). 

  1. How have Jackbox Games titles impacted your life? 

Honestly? I came to the streams for Seaman nostalgia, and it was a slippery slope from there. But really, Jackbox came back on my radar with gusto because of Hello From the Magic Tavern, though I never forgot about the games. I kept my original CD-ROMs, long past the point where I had a computer that could use them. Cookie’s voice is indelibly burned into my brain. 

The streams were a big deal for me; I work from home, so I plan my hand sewing work so I can justify watching as motivational accompaniment. I really appreciate having the Jackbox folks and their chat as company, and I have gotten extremely good at working, chatting and still playing audience on my phone at the same time. Having time to think creatively in a different way helps me with my art, too. I don’t live close to my friends, but we’ve been able to use a party game to make the party wherever we are; hosting Jackbox night over Discord or playing together in a convention hotel room. Jackbox helps us create a virtual party, a liminal party space if you will. And everyone at the company has been so kind and supportive about my work, which is an amazing feeling because it’s highly mutual. Especially since we’re so close to a time when “gaming” as a concept often tried to present itself as closed drawbridge on a castle with a moat and a lot of angry spikes. A big, colorful bouncy castle with a sign reading “the more the merrier” is very welcome, and makes you want to check out the rest of the carnival too. 

And also someone at the company who knows who they are gave me an easter egg in the Party Pack 5 YDKJ, which was uncovered under such hilarious circumstances and felt so surreal that neither I nor my witness were completely sure it had actually happened. For the record, never assume and then say out loud as the game is launching that it’s okay if you do poorly at trivia because Cookie doesn’t know your name. He might. 

  1. Which Jackbox Games title is your favorite and why? 

It really depends on the mood I’m in, and who I’m playing with. I genuinely enjoy all of them; even Zeeple Dome, which I continue to be fairly bad at. But I have the deepest connection to YDKJ. It was so different than anything else I was playing at the time, and made a huge impression. Most of those games were very self-serious, which was fine; but I grew up playing things like the Hitchhiker’s Guide text adventure and I missed that playful, vaguely antagonistic relationship with a game. I do still have an immediate heart rate increase at the start of the Jack Attack and instinctively lean closer to the computer, even when I’m just watching friends play. And despite that familiarity, I feel like I’m always finding something new the more we play. 

  1. For someone who has never played Jackbox Games before, which game do you recommend starting with and why?

I try to tailor that recommendation to the person I’m trying to convince; I think there are enough varied games that there’s a perfect “in” for pretty much everyone. Everybody knows which friend is the trivia nerd who likes to swoop in with a fact or correction; so for them YDKJ or Fibbage is a good choice. Split the Room or even Patently Stupid work for family members who might not quite know what they’re supposed to do. Art friends are perfect for Drawful or Tee K.O. (though I really like putting people who “can’t draw” in the drawing games). Quiplash is an excellent go to for larger groups when there’s not an obvious leaning. Once you’ve established who the stone-cold weirdos are, then you go for the deeper-cut games. 

  1. You are an amazing artist! What are some of your favorite Jackbox-adjacent plushes you’ve created? 

You can’t compliment me in an interview question, that’s against the law! Larry King will be kicking in your door any moment now. Also this question is a trap, because that really is a “favorite child” type issue, though I’m just now realizing it’s possible parents do have favorite children and all of us who aren’t only children have been lied to. But I do feel that way, and since I definitely have others on my list my answer might change. The Quiplash pals are very joyful as a group and extremely soft, and I put by far the most hours into the YDKJ 4s (which were produced for internal use so I didn’t keep a prototype). Maybe the Patently Stupid lightbulb, because it’s not how I’d normally design a character, but it’s just so chill. I do worry a little bit now, in hindsight, that I’ve let on that I’m a pushover when it comes to peer pressure to make Jackbox plush and I’ll wind up buried in them!  But there are worse, and significantly less cute, ways to go!

Jackbox Games is Proud to Partner With Twitch for Twitch Sells Out: A Prime Day Event!

Don’t miss picking up The Jackbox Party Pack 3 for 60% off now as part of Twitch Sells Out: A Prime Day Event! Click here to watch now and visit our page for Party Pack 3 to learn more about all of the games in the pack.

For Prime Day this year, Twitch is going to be LIVE at /twitchpresents showcasing all of the best Prime Day deals for gamers – all hosted by your favorite Twitch Creators. Games, gaming gear, electronics and SO much more. It’s the best way to catch ALL of the best Prime Day deals featuring your favorite Twitch streamers. 

Missed today’s stream? Don’t worry! It’s back on tomorrow beginning at 10 AM PST. Make sure you take your free trial of Twitch Prime so you can take advantage of these deals.

Announcing Game Two in The Jackbox Party Pack 6: Dictionarium

Announcing Game Two in The Jackbox Party Pack 6: Dictionarium

What is “blarnkt”?

A type of fungus? The sound a sick pigeon makes? A stew served at weddings where the couple doesn’t really love each other?

Don’t ask us, it’s up to you! 

The second game joining Trivia Murder Party 2 in The Jackbox Party Pack 6 is… Dictionarium!

In the Dictionarium, you’re served up hot, fresh, never-seen-before words and it’s your job to define them. The definition with the most votes wins, but you’re not off the hook yet! You’ll also come up with a synonym and use the word in a sentence.

By the end of the game, you’ve collectively created an entirely new dictionary entry, which will be forever enshrined in the Dictionarium by it’s faithful keeper.

Who is the faithful keeper of the Dictionarium?

Thank you for asking! She’s upbeat, odd, and Northern European…we think? We didn’t ask her in the beginning and now it’s too late. Words appear to her in unexpected places and she brings them home to the Dictionarium to be defined. She’s like the horse whisperer, but for words. Incidentally, she can also communicate with horses.

Dictionarium supports 3-8 players and an audience of thousands of word-lovers.

Look out for Dictionarium in The Jackbox Party Pack 6, coming this fall on major digital platforms! Be sure to follow us on Twitter, Facebook, and Instagram for updates on when you’ll be able to see Dictionarium play-throughs.

About Custom Episodes of Quiplash 2 & Drawful 2

Drawful 2 and Quiplash 2 have a “Make Your Own” mode that allows you to play the game with your own custom prompts, or prompts made by others. Here’s how it works.

Playing a Custom Episode

When someone publishes a custom episodes of Drawful 2 or Quiplash 2, the game generates a seven-digit code for easy sharing. Something like “CTR-BLIQ”. Once you have a code, playing the episode is easy.

Start the game normally, and enter the lobby. We’ll use Quiplash 2 in this example, but it works the same in Drawful 2.

The first player in the lobby (the VIP) will have the EPISODES MENU button. Hit that, then enter the custom episode code and press submit. Any episodes you’ve played previously will also be listed on this screen.

 

The lobby will change to reflect that the custom episode has been loaded. Once all the players have joined, you can start the game normally and enjoy those sweet custom prompts! Easy!

NOTE: In most cases, custom episodes are cross-platform. So, an episode made on a PC will work on an Xbox One and vice versa. The one exception is PlayStation 4, which can only play episodes made on other PlayStation 4 consoles.

Making Your Own Custom Episode

But enough about playing other people’s dumb prompts. Here’s how to make your own.

Choose the MAKE YOUR OWN option from the main menu.

Log into the Make Your Own Lobby by going to jackbox.tv on your device and entering the four-digit code displayed onscreen.

Choose CREATE A NEW EPISODE and give it a snappy name. If you’ve previously made an episode, you can load it up for editing from this screen.

 

Then you (and any others who log in) can write prompts and add them to the episode. The VIP (first player to log in) can delete prompts they don’t like by hitting the X next to the prompt.

 

Tap the icons at the top to hide the prompts from the TV screen if you want them to be secret, or to hide the prompts other players type from your own device.

 

When you’re done adding prompts, press DONE. You’ll want at least 16 prompts for an eight-player game of Quiplash 2, or 12 prompts for a six-player game of Drawful 2. The game will use built-in content if you don’t have enough.

The next screen will let you EDIT (go back to adding prompts), PUBLISH (get a code to share your episode with others), PLAY (load your custom episode in the game lobby to play), DELETE (delete!), or go BACK TO EPISODES to see the list of episodes or make a new one. There’s no need to manually save an episode. It’s saved automatically as you make it. There’s also no need to make a game public by publishing it if you only want to play it locally.

 

If you choose to publish, you’ll have to agree to the terms of service. Then you’ll get a code that will let anyone load and play your episode!